I'm currently challenging myself with "Game a Week".

For the 8th week I created a game where you need to stop a moving gauge at the right timing.


The player is being targeted by enemies.

If you stop the moving gauge on the green part, the player will turn around and notice the enemy.

If the player doesn’t notice the enemy before it goes off-screen or gets caught by the enemy, it’s game over.

Successfully noticing the enemy means you win the game.

You can start the gauge by left-clicking the button below the gauge. 


Click the button again to stop the gauge, and try to time it so that it stops on the green part.

Even if you fail once, you can click the button again to restart the gauge.


Credits:

Character images (released into the public domain):

https://kenney.nl/assets/platformer-pack-redux


StatusReleased
PlatformsHTML5
Authormizuki_game
GenreRhythm
Made withGodot
Tags2D, Godot, Simple

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