I'm currently challenging myself with "Game a Week".

For the 20th week, I created a game where you head towards the goal while avoiding enemies.

Start from the starting point and try to reach the goal without colliding with any enemies. 

If you reach the goal, you clear the game.


If it's difficult to reach the goal, getting a coin might help.

When you get a coin, you can launch them to attack enemies.

If you reduce the number of enemies, it should become much easier.

However, unfortunately, players who rely on coins will not receive high ratings.

If you want to achieve an S rank, aim for the goal without collecting any coins.


You will receive an S rank if you reach the goal without collecting any coins and without colliding with enemies, all in under 20 seconds.

It’s easy to say, but very challenging to accomplish, so give it a try!


Controls:

Move up, down, left, and right with the arrow keys or AWSD keys.

After getting a coin, press the spacebar to launch it and attack.

Press the R key to restart.



Credits:

Character images (released into the public domain):

https://kenney.nl/assets/platformer-pack-redux

Coin images (released into the public domain):

https://opengameart.org/content/simple-rotating-coin


BGM "Free Run [8 bit(ish)]" (released into the public domain):

https://opengameart.org/content/free-run-8-bitish

Sound effects created using the following site:

https://sfbgames.itch.io/chiptone

Published 17 days ago
StatusReleased
PlatformsHTML5
Authormizuki_game
GenreAction
Made withGodot
Tags2D, Godot, Roguelite

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